About the game
What it is
Will of Fire is a ninja-themed online RPG played in the browser, on a computer or a phone, with nothing to install. Free movement, combat with hand-aimed jutsus, clans with their own techniques and modes, ranks earned in trials, world bosses, team dungeons, loot with rarities, an economy with merchants, a smith and a bank, chat, parties and duels.
It is in closed testing: you get in with an invitation and the game changes almost daily. What breaks gets reported and fixed; the changelog lists every change.
Legal notice
Will of Fire is a free, non-profit fan game. It is not affiliated with or endorsed by Masashi Kishimoto, Shueisha, Studio Pierrot, TV Tokyo, Viz Media or CipSoft. Naruto and its characters, names and places belong to their authors and rights holders.
The graphics come from the community project otNaruto (a Naruto-themed alternative Tibia server, now closed), reused to keep that world alive, and from other Naruto server clients of that same community shared publicly on xTibia (Naruto B&W, 2015, by Madara Rinnegan, Johnata and Eytor; Naruto Atarashi Online, 2012, by Avuenja, Stigal and Seven), from which jutsu effects and creatures were taken. The Mangekyou Sharingan look (an Uchiha outfit inspired by Shisui) was drawn for the game by Pumpkinkid (Ronny Alayo, behance.net/RonnyAlayo). Nothing is sold inside or outside the game, there are no ads and accounts cost nothing.
If you hold rights over any content and want it removed, write to us at admin@willoffire.org and we will act quickly.
Personal data: the account only keeps the user name, the e-mail you gave when signing up and your characters. The game and this website keep a session in your browser so you are not asked for the password every time; "Log out on every device" clears it. There are no trackers or third-party cookies.
How it is made
The game uses no Tibia engine: it is our own Node.js server and a web client written from scratch (HTML, canvas and JavaScript), with the map, characters and items converted from the otNaruto data with our own Python tools. Movement is free (not tile by tile) and jutsus are real shapes at any angle.
Much of the code was written with the help of artificial intelligence (Claude), under the direction and review of one person, who designs the mechanics, balances, tests and maintains the server. Sounds are synthesised in the browser; there is no copyrighted music.
Rules
- Respect in the chat and the forum. No insults, harassment, spam or advertising of other servers.
- Character names: no insults, no official anime character names and no pretending to be the team (GM, Admin, Hokage…).
- A player and their own accounts. No programs that play for you (bots, macros) and no client modifications for an advantage: you get banned.
- You may have several accounts, but not to inflate rankings or to kill your own characters.
- Bugs are for reporting, not for exploiting: tell us (📝 button) and they get fixed.
- Nobody on the team will ever ask you for your password. Trading between players is free and at your own risk; items lost in deals are not recovered.
- It is a test: there may be restarts, balance changes and, if needed, wipes announced in advance. Depending on severity, sanctions range from a warning to an account block.