Will of Fire » Jutsus and modes

Jutsus and modes

Each clan has its own repertoire: level-1 jutsus come learned; the rest are learned with the hand-seal minigame once you reach their level. The damage shown is at level 1 and grows 10% per level; jutsus are aimed with the mouse or a finger.

UchihaHyuugaMaitoInuzukaAburameAkimichiNaraUzumakiHatakeSabaku

Aburame · basic attack: Enjambre

LevelJutsuKindChakraCooldownDamageReachNotes
1Kikaichuu no JutsuProjectile102 s12–186
1ShurikenProjectile01.2 s6–117
3Kikaichuu BashiraTarget255 s8–1263 hits
4Kawarimi no JutsuBlink158 s—4no damage
8Kikaichuu ArareArea306 s16–24—
12Kikaichuu YajiriProjectile204 s9–137
18Kikaichuu MushidamaTarget3511 s6–953 hits, stuns 2 s
26Mushi KabeArea4510 s22–30—shields you 1.8 s
32Kikaichuu TaifuuWave6015 s38–506stuns 0.7 s

Modes

Unlocked in a trial with the clan master and switched on at will; one at a time, they last while you are connected.

LevelModeChakraEffect
15Kikaichuu: swarm
The insects protect you: +10% damage, +5 health per second, +5% defence.
40+10% damage, +5 health/s, +5% defence
50Sennin Mode
Natural energy: +20% damage, +20% health, +10% speed, +10% defence, +5 health per second.
100+20% damage, +20% health, +10% speed, +10% defence, +5 health/s