Will of Fire » Jutsus and modes
Jutsus and modes
Each clan has its own repertoire: level-1 jutsus come learned; the rest are learned with the hand-seal minigame once you reach their level. The damage shown is at level 1 and grows 10% per level; jutsus are aimed with the mouse or a finger.
Sabaku · basic attack: Kunai
| Level | Jutsu | Kind | Chakra | Cooldown | Damage | Reach | Notes |
|---|---|---|---|---|---|---|---|
| 1 | Suna Shuriken | Projectile | 12 | 2.5 s | 12–18 | 7 | |
| 1 | Sabaku Kyuu | Target | 25 | 7 s | 16–22 | 6 | stuns 2 s |
| 3 | Suna no Tate | Area | 25 | 9 s | 8–12 | — | shields you 2.5 s |
| 4 | Kawarimi no Jutsu | Blink | 15 | 8 s | — | 4 | no damage |
| 8 | Suna Shigure | Area | 30 | 7 s | 24–32 | — | |
| 12 | Ryuusa Bakuryuu | Wave | 40 | 9 s | 26–36 | 6 | |
| 18 | Sabaku Sousou | Target | 50 | 12 s | 44–58 | 6 | stuns 1.2 s |
| 26 | Sabaku Taisou | Area | 60 | 14 s | 48–64 | 5 | stuns 1 s |
| 32 | Sabaku Rou: Gokusa Maisou | Area | 70 | 18 s | 56–74 | — | stuns 2 s |
Modes
Unlocked in a trial with the clan master and switched on at will; one at a time, they last while you are connected.
| Level | Mode | Chakra | Effect |
|---|---|---|---|
| 15 | Suna no Yoroi Sand armour: +15% defence, +10% health, −5% speed. | 40 | +15% defence, +10% health, −5% speed |
| 40 | Shukaku's chakra The tanuki lends you its sand: +20% damage, +15% defence, +15% health. | 80 | +20% damage, +15% defence, +15% health |
| 50 | Sennin Mode Natural energy: +20% damage, +20% health, +10% speed, +10% defence, +5 health per second. | 100 | +20% damage, +20% health, +10% speed, +10% defence, +5 health/s |